Saoirse Higgins Exhibition
“…Limits of the World”
Tuesday, January 31st, 6-8 PM
Jan 31 – Feb 10 | 10 AM – 8 PM
February 2 | 12:45-1:45 PM
Digital Arts Lecture Hall | 4th Flr.
These two installations listen to the macro and micro in the world. They are a live portrait of the animated landscape, exploring what we can see and what we cannot see. Video, audio, 8 hour live surround sound piece, internet, live growing crystals.
Saoirse is an artist from Dublin, Ireland. Saoirse is interested in revealing some of the connections between our visions of the world we live in, our expectations for the future and the technology we use to help us with this. She explores the contested spaces of public-private, man-machine, man-nature. Her work is process-driven and has a scientifically influenced, playful approach. Saoirse has featured as an Irish representative at the Thessaloniki 2nd Biennale. She has also shown her work at festivals and galleries such as Montreal Film and New media festival, Transmediale, Siggraph, Exit Art and Location One gallery, New York. She has held residences at e-Mobilart Lab, Disonancias in Spain, Location1 gallery in New York and the Banff Centre for the Arts. She is also a member of the international artist group The Grafting Parlour.
I operate in the interdisciplinary area of art and science. I aim to be, in some way, a socially engaged co-investigator with the audience/user and a scientific observer/ethnographer of human interaction within my work. In the past seven years I have been engaged in experimenting and developing interactive installations looking at the changing physical environment. My main research area is ‘Contested spaces’. I am looking at all types of contested spaces for example: man versus nature, human versus machine, public/private, local/global and micro/macro. Through my projects, I explore the links between technology and our vision of the world. I am examining how we balance our lives with a mixture of science and superstition. Usually my work incorporates physical interfaces with a mixture of sound, video, 3D and electronics. In two past projects- the ‘Doom machine’ project and in ‘Mechanism no.1: War’ I looked at our concerns and fears in the world, examining the fear factor globally particularly in these times of uncertainty.