Second Gen by Sherie Weldon

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“Second Gen” an MFA Thesis Exhibition from Sherie L. Weldon

ON VIEW in the DDA Gallery Apr 28-May 2

OPENING RECEPTION: Tue, Apr 29, 5-10pm

Myrtle Hall, 536 Myrtle Ave, 4th Floor, Pratt Institute, Brooklyn

Functional Embrace by Eric Rieper|Human(oid) by Stephanie Sassine

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Digital Arts MFA Thesis exhibitions featuring Steph Sassine’s “Human(oid);” and Eric Rieper’s “Functional Embrace” Opening reception: Mon, April 14th 5-8PM
RSVP HERE:https://www.facebook.com/events/725107747513680/

ERIC RIEPER 
BIO: Eric Rieper is an interdisciplinary artist from Brooklyn, NY. His work manifests itself as large scale interactive installations, digitally produced and augmented sculpture, and browser based net-art.

STATEMENT:
Functional Embrace is a reflection on technology’s ability and intentions to facilitate intimate social interactions. The exhibition features three collections of work that employ those interactions and the surrounding conventions and language of contemporary internet services and digital devices.

Featured in the exhibition are the “Embrace Objects” – a series of reactive sculptures that reveal themselves as you choose to engage with them, “Wake Up With the World” – an alarm clock that generates music based on the GPS coordinates of everyone else waking up at that precise moment, and two collaborative, anonymous web experiences – “itconnects.us” and “h-o-ld.me”

STEPHANIE SASSINE
Bio
Stephanie Sassine is a Lebanese transmedia artist based in New York. She uses a variety of media ranging from photography and video to physical computing and interactive installations, to make the familiar “unfamiliar”, where darker, more hostile subject matters can be teased out of quotidian routine scenarios.

Stephanie holds a Bachelor of Science degree in Graphic Design with an emphasis in Digital Design from the Lebanese American University in Beirut, Lebanon. Her never-quenching appetite for learning droveher to pursue a Master in Fine Arts in Digital Arts at Pratt Institute, focusing on interactive arts, a specialty that lets her learn new technologies and set herself new challenges every day.

HUMAN(OID);
Statement
“How do you know I’m mad?””You must be, or you wouldn’t have come here.”(Alice in Wonderland)

“HUMAN(OID);” is a subtle interactive installation that generates an intellectual uncertainty in the participants’ minds, in addition to engaging them to connect with a digital being on an emotional level, be it positively or negatively.The concept is stemmed from our fascination and focus in technology advancement in reaching the uncanny valley. This is publicly showcased in the next-gen characters in 3D movies and games, humanoid robots, hologram projections, and the list goes on. It seems like our goal has been, for decades,to digitally create something that is “as human looking” as possible. They even made movies about it, the latest to date being “Her” (2013) by director Spike Jonze. This obsession of God-defying digital procreation is today reaching successful results, so successful that they are bluntly creepy, since residing in the uncanny valley.The installation acts like a subtle highly interactive augmented reality piece, where the virtual male character (modeled after the artist’s female face) will seemingly invade and roam the gallery, while interacting with participants through gestures.

 

“Children’s Utopia” by Xiaohan Han | “Here Is Not Here Was” by Xi Jiang

 

 

 

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Exhibition Opening: April 7th from 5pm – 8pm 

On View: April 8th – 11th 

 

Children’s Utopia by Xiaohan Han

Bio:

Xiaonan is an interactive and illustration artist. She finished her undergraduate school in Capital

Normal University and is currently a graduate student at Pratt Institute. Many of her projects are

related to self recognition. She also interested in children centered design work.

Statement:

Children’s Utopia is a project with the theme of interaction, to express a new experience of

communication via the tangible medium of color cubes that endow the abstract elements of

naive and engaging components. It allows people to see what my childhood looks like as they

pick up one of the cubes on the desk and put it close to another, begetting an animation on the

table. Ancient Chinese naive materialists think everything is made up of the movement and

changes of five basic elements(metal, wood, water, fire and soil) which can transform into each

other. There are five important elements in my life: memory, hope, love, belief, and dreams. The

five elements have their own characteristics and they can influence each other. This allows me

to rethink what my life looks like. When visitors interact the cubes together, it’s as if they create

something and concurrently gain an insight into my life.

 

Here Is Not Here Was by Xi Jiang

Bio:

Xi Jiang is a digital artist who creates physical installations, motion graphics,

photography works and digital images. She currently concentrates in creating

installations by physical materials and digital arts. Most of her works are related to selfexplorations

and social issues.

Xi Jiang came from Beijing, China. After earning her BFA in Digital Media Art at

Communication University of China in 2012, She moved to Brooklyn, New York for

further education in art. Xi Jiang is currently a MFA candidate who is focusing on digital

imaging in Digital Art Department at Pratt Institute.

Statement:

Here Is Not Here Was is a 9 feet high, 9 feet wide and 12 feet deep environmental

installation, which combines digital projection and physical materials. By building

collages with multiple layers of drapery, and digital projections based on artist’s

emotional experiences in New York City, provided to viewers a virtual journey.

Artist’s mentality is flowing as a river, narratively and dramatically. Here Is Not

Here Was concludes artist’s chronological emotional track related to New York City. It

can be divided into six turning points: Excitement, Disappointment, Freshness,

Frustration, Adjustment and reluctance. The installation shapes these periods between the

six turning points and builds an environment by using different materials and mediums.

The elements of these materials convey the moods by colors, shapes, textures, and

patterns. The winding shape of the curtain like fabric collage builds a route for viewers to

walk alone.

“Façade” by Shayna Hawkins

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FAÇADE

A Digital Arts Pratt MFA Thesis Exhibition

Façade is a time based installation of a 1/6 scale brownstone which incorporates 3D printing, animations, sound, imaging and vinyl application.

All of the components describe the homeowner’s hidden depression which leads to suicidal thoughts and cyclical behavioral patterns.

OPENING RECEPTION:
Saturday, April 5th, 7pm-11pm

EXHIBITION:
Sunday-Thursday
April 6th-10th, 12pm-6pm

LOCATION:

T R A N S F E R
1030 Metropolitan
Brooklyn, NY 11211

 

“Bubble” by Wenjin Yang | “Group One” by Meng Chen

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Wenjin “Amy” Yang- BIO
Amy is currently an MFA candidate, focusing on Interactive Art, in the Department of Digital Arts at Pratt Institute. She got her BA in Digital Arts at Communication University of China’s, Nanjing.
Now, she interests in the relationship between human and interactive projects, UX/UI design. After experimenting with multiple digital art media, she decided to further her studies in HCI.

 

Artist Statement
“Due to the one child only policy in China, I am the core part of my family. I didn’t know anything about SHARE and why I have to share when I was a kid, basically I get whatever I want. The feelings I have is affected by my family.
Everybody should realize that each of us has this kind of power to affect people. In this project, I want to express that we should cherish people who are always around us to support us. But we should also know that sometimes, no matter how hard we try, we have to let something go. We can’t fight against a lot of things, like death. So when that happened, all we can do is move forward and make new relationships.”

 

 

Meng Chen- BIO

MengChen is a Chinese digital artist based in New York City. She earned her bachelor degree in Visual Communication Design from Tsinghua University in China. Currently, She is pursuing a Master of Fine Arts degree in interactive arts at Pratt Institute.

Artist Statement

“People always question the meaning of life. we strive to find a right answer on ourselves but rarely to seek for it from outside world that besides human beings. An integrated lifecycle of tiny organism and a world of creature could tell us life meaning. One and Group is an interactive installation consists of groups of virtual creatures in separate transparent wares. By walking through those wares, participants interact with virtual creatures and witness their life cycles from infancy to death and their process of reproduction and death threats from other species.”

 

Exhibition Opening: 3/31 from 5pm – 8pm

Exhibition runs from 4/1 – 4/4

Lu Ke – “The Diary” / Jieyu Xiong – “Crowded”

MFA Thesis Exhibitions
Lu Ke  – “The Diary” and Jieyu Xiong – “Crowded”

Opening: Mon, Mar 25th, 5-8pm
On View: Tue, Mar 26th – Fri, Mar 28th

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Lu Ke

BIO

Lu Ke currently resides in Brooklyn NY. She interests in traditional painting and digital art. She experiments different ways to
combine traditional and digital art together to create inspiring work.

After earning her BFA in Animation at China Academy of Art in 2009, Lu moved to Brooklyn, New York to continue her pursuits
in the arts. Lu is currently an MFA candidate, focusing on Digital Imaging, in the Department of Digital Arts at Pratt Institute.

STATEMENT

Humans are of course not the only species on this planet. Fairies, as another possible species have lived in people’s imagination
for a very long time. I am fascinated by these tiny creatures and always hope they can appear at the corner of the street, hide
behind a flower or stealthily walk across my table. Thus, in this project I decide to tell a story of them.

The Diary is a body of work about a diary that belongs to a fairy, O. It consists of two physical diary books. One is a tiny diary
book (1” x 2”) of O’s and another is an enlarged version of this book (60” x 88”). In this diary  book, O records the details of her
daily life and every change of her emotion and attitude towards life and relationships. The whole book contains writing, collage,
hand drawing, photograph,3D modeling and digital painting. Every page in the book is trying to convince viewers of her existence
and offer an opportunity to visit this secret world.

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Jieyu Xiong

BIO

Jieyu Xiong is a digital artist who interested in motion graphics, game design, digital illustration and UI design. She finished her BFA in Sun Yat- sen University and currently is MFA candidate, focusing on digital art in Pratt Institute. Through the creation of artworks that explore the absurdity and surrealism, she meant to reveal and make commentary to the modern reality.

STATEMENT

Crowded provides a space, which looks empty, but is full of heavy emotions. There are 5 moveable characters hiding behind the walls. Looking through peepholes on the walls is the only way to reach them. Each character is the reflection of vulnerable people. They are terrifying, strange, wired and desperate so that they have to hide themselves. Crowded welcomes viewers to explore in the gallery space and connect themselves with characters in the show. It also implies that our world is far more complicated than what we see.

Li Zheng | “Distance” | Bochao Wang | “Behind the Harmony”

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Artist Bio:

Li is an interactive artist who creates many interactive installations, applications and web arts. She grew up in China, finished her undergraduate school in Osaka Japan and is currently a graduate student in New York, US. Because of herself’s experience, many of her projects are related to long-distance communication and mixed language. She pays extra attention on the balance of function and aesthetics and welcomes her audience to participate her works.

Statement:

Distance is a set of wearable interactive installation. 5 hood like projects will move based on distance between the person or mannequin who wears it and any other people. Once a person appears in front of these hoods, they will immediately close and cover its owner’s face. It is an exaggerated expression to address that a person like me who meets a stranger will feel nervous and desire to hide his or her exposed body parts such as face in order to achieve a sense of security. However all hoods still have their own personalities. According to different behaviors of audience, they will gradually cover mannequins’ head in different speed and movement patterns.”

Bochao Wang

Statement:

“Behind the Harmony is an installation of an indoor scene to express my dissatisfaction with some safety decision is of Chinese government which reflect in aspects of individual censorship and information control. The installation shows a corner of my room in my imagination, where walls, floor and furniture are covered over with patterns that indicate conflicts between information control and my struggle for freedom of speech.

The word “harmony” refers to a concept named Socialist Harmonious Society in China, which is a socio-economic vision that is said to be the result of Chinese leader Hu Jintao’s signature ideology of the Scientific Development Concept. The concept was a response to the problem of social inequality/wealth gap, which if not dealt immediately, could lead to social unrest and even turmoil.

The word “river crab” sounds similar to the word “harmonious” in Mandarin Chinese and it has been adopted as internet slang in Mainland China in reference to internet censorship.”

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